We gratefully acknowledge partial support provided by Oculus/Facebook.
Thanks everyone for making this a fascinating and successful gathering!
Due to their comfort with sensing, filtering, and control in the physical world, roboticists are well positioned to make crucial advances in this rising field. What should be we doing? Through telepresence, we can offer a new generation of virtual travel, telesurgery, and distributed social interaction systems. We can also contribute to systems that track motions in the physical world and bring representations of moving bodies into the VR space. To make contributions, it will become important for us to understand VR issues in the larger context, which extends well outside of robotics.
The goal of this workshop on virtual reality is to bring together experts from three areas: 1) the virtual reality industry, where current technological limitations and their possible near-term solutions are well understood; 2) perceptual psychology, where scientists strive to characterize interactions between vision, auditory, and vestibular systems under the unusual stimuli provided by this technology; 3) roboticists who want to build virtual reality systems and experiences. This unusual mix of experts should help develop an appreciation among attendees of the complex, low-level interactions between the hardware and the human body. An improved understanding could lead researchers to pursue new directions and interdisciplinary collaborations in this exciting and growing area of research.
Times | Speakers | Topic | Slides | |
Robotics Perspective | ||||
8:30-8:40 | Steve LaValle, UIUC | Introduction, overview | [pdf] | |
8:40-9:10 | Ming Lin, UNC Chapel Hill | Real-time Multimodal Interaction for VR | ||
9:10-9:40 | Allison Okamura, Stanford | Augmented Reality with Haptics for Medical Applications | [pdf] | |
9:40-10:10 | Juan D. Tardos, U. Zaragoza | Real-time visual SLAM for precise user tracking in Virtual Reality | ||
10:10-10:30 | Break | |||
Industry Perspective | ||||
10:30-11:00 | Richard Yao, Oculus/Facebook | Perception is a Lazy Scientist | ||
11:00-11:30 | David Kasik, Boeing | The Visualization Business in Boeing | ||
11:30-12:00 | Abe Bachrach, Skydio | Unlocking the potential of drones | [pdf] | |
12:00-1:30 | Lunch | |||
Human Physiology/Psychology Perspective | ||||
1:30-2:00 | Marty Banks, UC Berkeley | The importance of focus cues in 3D displays | ||
2:00-2:30 | Dana Ballard, UT Austin | Why do we look where we look? | ||
2:30-3:00 | Paul MacNeilage, LMU Munich | Deconstructing self-motion perception for VR | ||
3:00-3:30 | Break | |||
3:30-4:00 | John Stowers, IMP Vienna | Reverse Engineering Animal Vision with Virtual Reality and Genetics | ||
VR Demo and Feedback Session | ||||
4:00-5:30 | Socialize, discuss, have fun! |