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RandomTree Class Reference

Naively extend the tree by random node selection (not really an RRT). More...

#include <rrt.h>

Inheritance diagram for RandomTree:

RRT IncrementalPlanner Planner Solver List of all members.

Public Methods

 RandomTree (Problem *p)
virtual ~RandomTree ()

Protected Methods

virtual MSLNodeSelectNode (const MSLVector &x, MSLTree *t, bool forward)
 Return the nearest neighbor in the graph. More...

virtual MSLVector SelectInput (const MSLVector &x1, const MSLVector &x2, MSLVector &nx_best, bool &success, bool forward)
 Select the input that gets closest to x2 from x1. More...


Detailed Description

Naively extend the tree by random node selection (not really an RRT).

Grow a tree incrementally by simply selecting vertex at random and moving in a random direction from the chosen vertex. It is not really a Rapidly-exploring Random Tree since there is no random sampling over the state space to "pull" the tree.


Constructor & Destructor Documentation

RandomTree::RandomTree Problem   p
 

virtual RandomTree::~RandomTree   [inline, virtual]
 


Member Function Documentation

MSLVector RandomTree::SelectInput const MSLVector   x1,
const MSLVector   x2,
MSLVector   nx_best,
bool &    success,
bool    forward
[protected, virtual]
 

Select the input that gets closest to x2 from x1.

Reimplemented from RRT.

MSLNode * RandomTree::SelectNode const MSLVector   x,
MSLTree   t,
bool    forward
[protected, virtual]
 

Return the nearest neighbor in the graph.

Reimplemented from RRT.


The documentation for this class was generated from the following files: Motion Strategy Library


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