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mslGLFace Class Reference

An internal class, used only for RenderGL. More...

#include <renderglobj.h>

List of all members.

Public Methods

 mslGLFace ()
 ~mslGLFace ()
void AddVertex (const mslGLVertex &ver)
void AddNormal (const mslGLNormal &nor)
void AddTexCoord (const mslGLTexCoord &tex)
void AddVertex (const MSLVector &ver)
void AddNormal (const MSLVector &nor)
void AddTexCoord (const MSLVector &tex)
void Clear ()
void PrintVertex ()
void DrawFace ()

Public Attributes

int NumberOfPoint
int NumberOfNormal
int NumberOfTexCoord
mslGLVertexVerticeCoord
mslGLNormalNormalCoord
mslGLTexCoordTextureCoord
int NormalOn
int TextureOn
int ColorOn
int MaterialID


Detailed Description

An internal class, used only for RenderGL.


Constructor & Destructor Documentation

mslGLFace::mslGLFace  
 

mslGLFace::~mslGLFace  
 


Member Function Documentation

void mslGLFace::AddNormal const MSLVector   nor
 

void mslGLFace::AddNormal const mslGLNormal   nor
 

void mslGLFace::AddTexCoord const MSLVector   tex
 

void mslGLFace::AddTexCoord const mslGLTexCoord   tex
 

void mslGLFace::AddVertex const MSLVector   ver
 

void mslGLFace::AddVertex const mslGLVertex   ver
 

void mslGLFace::Clear  
 

void mslGLFace::DrawFace  
 

void mslGLFace::PrintVertex  
 


Member Data Documentation

int mslGLFace::ColorOn
 

int mslGLFace::MaterialID
 

mslGLNormal* mslGLFace::NormalCoord
 

int mslGLFace::NormalOn
 

int mslGLFace::NumberOfNormal
 

int mslGLFace::NumberOfPoint
 

int mslGLFace::NumberOfTexCoord
 

mslGLTexCoord* mslGLFace::TextureCoord
 

int mslGLFace::TextureOn
 

mslGLVertex* mslGLFace::VerticeCoord
 


The documentation for this class was generated from the following files: Motion Strategy Library


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