#include <triangle.h>
Public Methods | |
MSLTriangle (MSLPoint3d pt1, MSLPoint3d pt2, MSLPoint3d pt3) | |
MSLTriangle () | |
~MSLTriangle () | |
MSLTriangle (const MSLTriangle& tr) | |
const MSLTriangle& | operator= (const MSLTriangle& tr) |
Public Attributes | |
MSLPoint3d | p1 |
MSLPoint3d | p2 |
MSLPoint3d | p3 |
Friends | |
istream& | operator>> (istream& is, MSLTriangle& tr) |
ostream& | operator<< (ostream& os, const MSLTriangle& tr) |
istream& | operator>> (istream& is, list<MSLTriangle> & tl) |
ostream& | operator<< (ostream& os, const list<MSLTriangle> & tl) |
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