#include "triangle.h"
Go to the source code of this file.
Functions | |
ostream& | operator<< (ostream& out, const list<MSLTriangle>& L) |
istream& | operator>> (istream& in, list<MSLTriangle>& L) |
list<MSLTriangle> | PolygonsToTriangles (const list<MSLPolygon > &pl, double thickness) |
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