00001 //---------------------------------------------------------------------- 00002 // The Motion Strategy Library (MSL) 00003 //---------------------------------------------------------------------- 00004 // 00005 // Copyright (c) 1998-2000 Iowa State University and Steve LaValle. 00006 // All Rights Reserved. 00007 // 00008 // Permission to use, copy, and distribute this software and its 00009 // documentation is hereby granted free of charge, provided that 00010 // (1) it is not a component of a commercial product, and 00011 // (2) this notice appears in all copies of the software and 00012 // related documentation. 00013 // 00014 // Iowa State University and the author make no representations 00015 // about the suitability or fitness of this software for any purpose. 00016 // It is provided "as is" without express or implied warranty. 00017 //---------------------------------------------------------------------- 00018 00019 #ifndef MSL_GUI_H 00020 #define MSL_GUI_H 00021 00022 #include "problem.h" 00023 #include "scene.h" 00024 #include "render.h" 00025 00026 class Render; // This needs to be here because of mutual reference 00027 00029 00040 class Gui { 00041 protected: 00042 string FilePath; 00043 00045 virtual void CreateWindow() {}; 00046 00048 virtual void Init(); 00049 00051 virtual void MainLoop(); 00052 00054 00055 public: 00056 Gui(Render *render); 00057 virtual ~Gui() {}; 00058 00059 Render *R; 00060 00062 virtual void Start(); 00063 00065 bool Finished; 00066 00068 virtual void HandleEvents() = 0; 00069 00071 virtual void ButtonHandle(int b) {}; 00072 }; 00073 00074 #endif