#include <math.h>
#include <ctype.h>
#include "point3d.h"
Functions | |
ostream& | operator<< (ostream &out, const list< MSLPoint3d > &L) |
istream& | operator>> (istream &in, list< MSLPoint3d > &L) |
ostream& | operator<< (ostream &out, const MSLPoint3d &p) |
istream& | operator>> (istream &in, MSLPoint3d &p) |
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