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point3d.C File Reference
#include <math.h>
#include <ctype.h>
#include "
point3d.h
"
Functions
ostream&
operator<<
(ostream &out, const
MSLPoint3d
&p)
istream&
operator>>
(istream &in,
MSLPoint3d
&p)
Function Documentation
ostream & operator<< (
ostream &
O
,
const
MSLPoint3d
&
p
)
istream & operator>> (
istream &
I
,
MSLPoint3d
&
p
)
Motion Strategy Library
Web page maintained by
Steve LaValle
Partial support provided by NSF CAREER Award IRI-970228 (LaValle), Honda Research.
Contributors: Anna Atramentov, Peng Cheng, James Kuffner, Steve LaValle, and Libo Yang.