Oculus VR Patents

I was never a big fan of patents, but now I have a couple based on my contributions to the Oculus Rift and Samsung Gear VR headsets. One is for VR system calibration and another is for perception-based tracking. These are the first two Oculus patents, and there are only three to date.

VR Book

I have been making progress on my new book, Virtual Reality, based on the new course at UIUC. On October 4, 2015, I started releasing completed parts for free downloads. Go here to check progress and give feedback, if you like.

Busy Summer

I gave keynote addresses at two conferences that study how VR affects organisms: The Bernstein Sparks Workshop on Multi-modal closed-loop stimulation and virtual realities and the ACM SIGGRAPH Symposium on Applied Perception. I met so many interesting scientists! I also offered a two-week course on VR at IIT Madras. It was recorded and will be available for free on NPTEL (think Indian MOOC).

VR Workshop

I am co-organizing a workshop on virtual reality, bringing together industry leaders and research experts. It will be in Seattle on May 26, 2015. More details appear on the web page.

March Press

I had another interview with the Chicago Tribune (March 13, 2015). My early Oculus work, from Finland, was covered in the Finnish press on March 29, 2015. Also, I was quoted in a Daily Illini article.

Chicago Tribune Interview

In this article, published on Sept. 18, 2014, my perspective on research, Oculus, robotics, and virtual reality are covered.

Back at Illinois

After two years away, I returned to the university in August 2014 with renewed energy and focus. Since September 2012, I started helping Oculus VR with head tracking when it was only a few people. In March 2013, I joined full-time in Irvine as the head scientist, mainly working on tracking and perceptual psychology. Three other former members of my lab have been involved: Anna Yershova, Max Katsev, and Dan Gierl. In March 2014, Oculus VR was purchased by Facebook. (Also see the university news story.) Also, in Spring 2015 (Jan-May) I am offering a UIUC course on virtual reality (and over time, I hope to make as many open materials as possible).

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