OUTPUT = pursuer TEMPLATES = /usr/class/cs326a/src/Templates MOVIEDIR = /usr/class/cs326a/src/new_Movie INCLUDE = -I$(TEMPLATES) -I$(MOVIEDIR) LIB = -lm -lMovie -L$(MOVIEDIR) CC = gcc -g $(INCLUDE) -c CCPLUS = gcc -g $(INCLUDE) -c LINK = g++ -g HEADERS = bitmap.h \ pursuer.h \ line.h \ cell.h \ input.h \ vispoly.h \ pgraph.h \ queue.h \ rebuild.h \ movieoutput.h OBJ = pursuer.o \ queue.o \ bitmap.o \ line.o \ cell.o \ input.o \ vispoly.o \ pgraph.o \ rebuild.o \ movieoutput.o $(OUTPUT): $(OBJ) $(LINK) $(INCLUDE) -o $(OUTPUT) $(OBJ) $(LIB) pursuer.o: pursuer.C $(HEADERS) $(CC) pursuer.C input.o: input.C $(HEADERS) $(CC) input.C line.o: line.C $(HEADERS) $(CC) line.C cell.o: cell.C $(HEADERS) $(CC) cell.C movieoutput.o: movieoutput.C $(HEADERS) $(CC) movieoutput.C vispoly.o: vispoly.C $(HEADERS) $(CC) vispoly.C pgraph.o: pgraph.C $(HEADERS) $(CC) pgraph.C bitmap.o: bitmap.C bitmap.h $(CC) bitmap.C queue.o: queue.C $(HEADERS) $(CC) queue.C rebuild.o: rebuild.C $(HEADERS) $(CC) rebuild.C