#!smake OBJECT_STYLE = N32_M3 include $(ROOT)/usr/include/make/commondefs MYLIBS = -L/home/users/vshah/.libn32 -lvtk \ -lGLC -L/home/users/pmiller/lib64/beta -lVt_a \ -L/home/users/vshah/motion/LEDA/LEDA-3.7.1-irix-CCn32 -lD3 -lW -lP -lG -lL CAVELIBS = -L/home/vr/CAVE/lib32/mips3 -lcave_ogl GLLIBS = -lGL -lGLU -lGLC -limage XLIBS = -lXt -lX11 -lXi MISCLIB = -lm LLDLIBS = $(MYLIBS) $(CAVELIBS) $(GLLIBS) $(XLIBS) $(MISCLIB) LC++FLAGS = -I./\ -I/home/vr/CAVE/include \ -I/home/users/vshah/include \ -I/home/users/vshah/include/vtk \ -I/usr/include/GL \ -I/home/users/pmiller/include \ -I/home/users/vshah/motion/LEDA/LEDA-3.7.1-irix-CCn32/incl/ \ -woff 1681-3322 -n32 -DUSE_OGLR -DSGI -g \ -DOPENGL -UBOOM3 -UCAPITALISTPIGS -DCAVEHIPPI -UZUP_COORDS -UPFCAVE #include2 C++FILES = \ main.C\ load.image.C\ interaction.C\ vtkModifiedGlyph3D.cxx\ vtkMyStreamLine.C\ RRT.C\ NHRRT.C OBJ = converter.C vtkASCIIPLOT3DReader.cxx TARGETS = exe CONVERTER = converter default: ${TARGETS} include ${COMMONRULES} ${TARGETS}: ${OBJECTS} ${C++F} -o $@ -g ${OBJECTS} ${LLDLIBS} rm -f core # ${TARGETS} ../files/surface.cfio