00001 //---------------------------------------------------------------------- 00002 // The Motion Strategy Library (MSL) 00003 //---------------------------------------------------------------------- 00004 // 00005 // Copyright (c) University of Illinois and Steven M. LaValle. 00006 // All Rights Reserved. 00007 // 00008 // Permission to use, copy, and distribute this software and its 00009 // documentation is hereby granted free of charge, provided that 00010 // (1) it is not a component of a commercial product, and 00011 // (2) this notice appears in all copies of the software and 00012 // related documentation. 00013 // 00014 // The University of Illinois and the author make no representations 00015 // about the suitability or fitness of this software for any purpose. 00016 // It is provided "as is" without express or implied warranty. 00017 //---------------------------------------------------------------------- 00018 00019 #ifndef MSL_TRIANGLE_H 00020 #define MSL_TRIANGLE_H 00021 00022 #include <ctype.h> 00023 00024 #include <list.h> 00025 #include "point3d.h" 00026 #include "point.h" 00027 00029 00030 class MSLTriangle { 00031 public: 00032 MSLPoint3d p1,p2,p3; 00033 00034 MSLTriangle(MSLPoint3d pt1, MSLPoint3d pt2, MSLPoint3d pt3); 00035 MSLTriangle(); 00036 ~MSLTriangle(){} 00037 MSLTriangle(const MSLTriangle& tr); 00038 friend istream& operator>> (istream& is, MSLTriangle& tr) 00039 { is >> tr.p1 >> tr.p2 >> tr.p3; return is; } 00040 friend ostream& operator<< (ostream& os, const MSLTriangle& tr) 00041 { os << tr.p1 << " " << tr.p2 << " " << tr.p3 << endl; return os; } 00042 const MSLTriangle& operator= (const MSLTriangle& tr) 00043 { p1=tr.p1; p2=tr.p2; p3=tr.p3; return (*this);} 00044 00045 friend istream& operator>> (istream& is, list<MSLTriangle> & tl); 00046 friend ostream& operator<< (ostream& os, const list<MSLTriangle> & tl); 00047 00048 }; 00049 00050 00052 list<MSLTriangle> PolygonsToTriangles(const list<list<MSLPoint> > &pl, 00053 double thickness); 00054 00055 00056 #endif 00057